| Standard Bits | |
|---|---|
![]() An abstract exploration game set in a blown up 100 by 54 pixel display | |
|
Developers |
|
|
Released |
2007 |
|
Genre |
|
|
Modes |
|
|
Platforms |
PC, Mac |
|
Input |
|
|
Website |
|
Passage and Standard Bits at Gamma 256
Standard Bits is an abstract exploration game in an ultra low resolution world: 100 by 54 pixels on each screen. Your character is a single pixel, and the environment is full of strange and unique sights and obstacles.
Developed by Mark Johns, it premiered at Kokoromi's Gamma 256 event in Montreal, blown up on a big screen next to Jason Rohrer's Passage
