| Jonathan Blow | |
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California, USA |
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Biography
Jonathan Blow is a California based game developer who made Braid, which was released in 2008 for XBLA.
Blow has hosted the Experimental Gameplay Workshop since 2002, and has been a big advocate of exploring new ways to think about games and approach game design.
Games
Released
In Progress
Trivia
He was born in 1971.[1] He and Chris Hecker were part of the very first Indie Game Jam.
References
External Links
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